Partner

Bobby Wertheim

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“The best and most beautiful things in the world cannot be seen or even touched - they must be felt with the heart.” -Helen Keller

Skills

Presentation skills

Gaming Prowess

Evaluation of antiques & art

Survival skills

Key achievements

  • Sold 100M+ game units
  • Generated €2.2B gross revenue
  • Credited on 50+ games
  • Evaluated 20k+ pitches
  • Attended 29 events in 1 year

On the lookout for

A game that is made by a great studio that is highly replayable, sticky, fun, good-looking and has universal appeal.

Backstory

Born and raised in London, UK with Anglo-Japanese parentage, I’ve always straddled those two cultures. I grew up wanting to be an antique dealer and I even did that for a few years before realizing that I could work in this amazing industry.

Since 2009 I have been part of the gaming industry, working at places such as PlayStation, SEGA and Curve Games in various disciplines: QA, Production, Corporate Development, Business Development, Game Scouting…

Fun facts

What was the first game that really hooked you? What moments do you remember?

While I’ve been playing games since the mid-1980s, and I have fond memories of those early days, the game that made me realise that my engagement with games "wasn’t normal", came when I was playing Gran Turismo. 

This was before the days of online leaderboards, I had to keep playing all the tracks with all the different races available to consistently push myself to achieve even faster lap times. The licenses weren’t as exciting, that was more of a "get it done" affair, but I loved the endurance races. I remember having an endurance race partially played, leaving the game on and going to school, then coming back from school to realise the game had crashed... While I was bitterly disappointed by that, it didn't discourage me from the game as I just loved being able to learn about cars as I kept playing the game and then the entire franchise. It was a dream come true when I eventually got to work with the team from Polyphony Digital (the game studio behind the GT franchise) early in my career.    

How have games influenced or shaped you?

Through games, I have made new friends and deepened existing friendships. It's a way for me to escape into fantastical worlds and universes, as well as a way to socialise with friends and family. For me, playing a game is like going to the local pub. I'd much rather have a game session than a drinking session :) 

Which game character resonates with you?

I really liked Joel from Last of Us. He is so imperfect as a person, like, he made some terrible decisions, seriously bad calls. But he is also so loyal to the people he cares for, to the point he would do anything to save them, at any cost. While he is super imperfect and isn't great at showing affection in conventional ways (at least after the outbreak that takes place the very beginning of the first game), he does try his very best to navigate through a terrible situation. I like his resilience, loyalty and how convincing he was as a person. To get a bit technical, Joel was a three-dimensional character that went on a real journey through the game and made the experience really immersive and believable.    

If given a superpower in a game, which would you pick?

"Ultimate luckiness". It’s the most potent and happy super power :)